Vehicle Configuration

Shared.Vehicles

Vehicles that can be used by Police Dog's must be added to the configuration file. Each vehicle requires the following options: - model: The spawncode of the vehicle you are configuring - doors: A list of doors to open when the dog exits/enters a vehicle. Options: 'trunk' (With Quotes), 0 (Without quotes - Left Front Door), 1 (Without quotes - Right Front Door), 2 (Without quotes - Left Rear Door), 3 (Without quotes - Right Rear Door), 4 (Without quotes - Hood/Bonnet) - seat: The seat ID that the dog should be placed in. Options: -1 (Drivers Seat), 0 (Passenger Seat), 1 (Back Seat Drivers Side), 2 (Back Seat Passenger Side). You can also optionally add a secondarySeat parameter. This takes the same seat ID's as the above option, and is used if the primary seat is occupied.

Shared.Vehicles = {
    {
        model = "spawncode", -- Vehicle Model/Spawncode
        doors = { 'trunk' }, -- A list of doors to open on that vehicle as the dog gets in/out. Leave empty to not open any doors. Options are "trunk" (in quotes), 0 - Left front door, 1 - Right Front Door, 2 - Left Rear Door , 3 - Right Rear Door, 4 - Hood (All numbers should NOT be in quotes)
        seat = 1, -- The seat ID the dog should get into. Drivers Seat: -1, Passenger Seat: 0, Back Drivers Side: 1, Back Passengers Side: 2
        secondarySeat = 2 -- The seat ID of the dog should get into if the primary seat is occupied. This option is OPTIONAL and can be removed from the config without issue.
    }
}

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