Tracking Configuration
Shared.EnableTracking
Whether or not the /dtrack
command should be enabled. This ONLY effects the /dtrack
command, and using /dscent
is still possible when this is false (Can be turned off in a different config option).
Shared.EnableTrackingMenu
Whether or not to send a prompt to the tracking target asking them if they want to be tracked. If this is true, the player that is being tracked must accept the track in order for a dog to track them. If this is false, the dog will track players without their confirmation.
Shared.EnableWarning
Whether or not to enable a warning for a dog handler when a track is started, that advises them of the OneSync restriction that the dog can't track more than 400 GTA Units. If this is true, the frequency can be changed below.
Shared.WarningFrequency
If the above Shared.EnableWarning
is true, then this configuration option determines how often the warning is shown. If this is set to "FIRST", a dog handler will only be shown this warning the first time they use the script. If this is "EVERY", a dog handler will be shown this every time they start a track.
Shared.EnableFindingID
Whether or not to enable the /dscent
command. This is a very cool feature that allows dog handlers to track players from a car. They can approach an abandoned car, run this command and specify either the driver or passenger, and the dog will know who the last person in that seat was, and start a track.
This can be true even if Shared.EnableTracking
is false, and the only method of tracking will be through this system.
Shared.BarkOnTrackingSuccess
Whether or not the dog should bark at a player when they locate them following a track. If false, the dog will continue to track the target until /dctrack
is run to cancel the track. If true, the dog will automatically stop the track when they are within the below range, and start barking at the target.
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